Concurrency, parallelism, and async design
Go was designed with concurrency in mind. Thatβs why we have language primitives like goroutines, channels, wait groups, and mutexes. Theyβre very powerful when used correctly, but they can be very complicated if used unwisely. Roberto Clapis joins the team once again to drop async wisdom in your ears. Donβt worry, we do it in serial. π