Emma and Gil welcome mass-market game and toy inventor Kim Vandenbrouke to the show. How is "inventing" a mass-market game different than "designing" a hobby game? Why is the toy/mass-market industry so much more secretive? And how does one deal with all the publisher rejection?
You can read Kim's writings on the toy and mass-market game industry here: https://www.thegameaisle.com/kim-vandenbroucke/
📆 2019-10-27 17:00 / ⌛ 00:22:34
📆 2019-10-20 18:00 / ⌛ 00:56:21
📆 2019-10-13 18:00 / ⌛ 00:17:00
📆 2019-10-06 18:00 / ⌛ 00:47:40
📆 2019-09-29 18:00 / ⌛ 00:06:05