Gil and Geoff welcome designer Corey Konieczka to discuss his new "Unique" game, Discover: Lands Unknown. What is it like to design a game that will have a unique combination of components in each copy? How does it impact playtesting and production?
Duration: 47:14
📆 2018-11-11 13:00 / ⌛ 00:05:01
📆 2018-11-04 13:00 / ⌛ 00:54:35
📆 2018-10-28 12:00 / ⌛ 00:11:17
📆 2018-10-21 12:30 / ⌛ 00:55:26
📆 2018-10-14 19:26 / ⌛ 00:06:41