Mike and Geoff dive into real time games. What design techniques work for this mechanism? What does it do to the player experience?
Duration: 1:00:50
📆 2016-11-20 13:00 / ⌛ 00:07:05
📆 2016-11-13 13:00 / ⌛ 01:17:00
📆 2016-11-06 15:59 / ⌛ 00:05:32
📆 2016-10-30 12:00 / ⌛ 01:08:58
📆 2016-10-23 13:00 / ⌛ 00:06:32