Mike and Geoff welcome guest Emerson Matsuuchi, designer of Specter Ops and VOLT Robot Battle, to discuss hidden and programmed movement in games. Why use these techniques? What are good and bad examples?
Duration: 01:14:11
📆 2015-06-07 13:00 / ⌛ 00:06:15
📆 2015-05-31 13:00 / ⌛ 01:05:36
📆 2015-05-24 13:00 / ⌛ 00:06:19
📆 2015-05-17 13:00 / ⌛ 01:05:10
📆 2015-05-10 13:00 / ⌛ 00:06:20