This episode Ryan and Geoff tackle games that feature negotiation, either as a designed-in feature, or a by-product of the player interactions. What features make for a great negotiation game? Β What types of player experiences can they engender? Can Ryan get Geoff to agree to anything?
Duration: 1:13:10
This episode of Ludology is sponsored by Relic Expedition, currently on Kickstarter!
π 2013-03-17 12:00 / β 00:06:29
π 2013-03-10 12:00 / β 01:20:56
π 2013-03-03 13:00 / β 00:08:29
π 2013-02-24 17:07 / β 01:10:35
π 2013-02-17 13:00 / β 00:06:37