Ryan and Geoff are joined by Dr. Lewis Pulsipher to talk about games that feel epic. What features are required for a game to feel epic? Can a short game be epic? Is it impossible to make an epic game about certain topics?
Dr. Pulsipher is the designer of Britannia, and a noted writer on game theory.
📆 2012-02-12 13:00 / ⌛ 00:05:32
📆 2012-02-05 13:00 / ⌛ 01:05:35
📆 2012-01-29 16:54 / ⌛ 00:06:54
📆 2012-01-22 13:00 / ⌛ 01:15:52
📆 2012-01-15 13:00 / ⌛ 00:05:42