Ryan and Geoff discuss the differences between turn-based and simultaneous-action games. What are the advantages of each type of design?
📆 2011-05-22 11:00 / ⌛ 00:05:41
📆 2011-05-15 06:00 / ⌛ 00:42:13
📆 2011-05-08 06:00 / ⌛ 00:06:32
📆 2011-05-01 06:00 / ⌛ 00:58:50
📆 2011-04-24 17:11 / ⌛ 00:05:51