Having previously discussed relatively new advances in AI that allows computers to beat humans at games like Chess and Go, Geoff moves on to games in which AI will have a much harder time being competitive. What is it about these games that makes it so difficult to make a good automated opponent?
1m00s: Geoff introduced AlphaZero and AlphaGo in GameTek Classic 218.5.
1m34s: Codenames
3m18s: IBM's Watson
4m09s: Mysterium
📆 2020-09-20 18:00 / ⌛ 01:27:34
📆 2020-09-13 18:00 / ⌛ 00:14:06
📆 2020-09-06 18:00 / ⌛ 01:03:37
📆 2020-08-30 18:00 / ⌛ 00:07:35
📆 2020-08-23 18:00 / ⌛ 01:20:42