The Sausage Factory

The Sausage Factory: 334 – Orbital Bullet by Smokestab Games

The Sausage Factory

Chris O'Regan chats to Yves Masullo and Robin Maechtel of SmokeStab Games about the design and development of their arcade action rogue-lite adventure game, Orbital Bullet Why does everything have to be on a flat plane, how about a cylinder? Well that question is answered, along with many others, in this episode. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode334.mp3   Music featured is by Niilo Takalainen & Juha Korpelainen   It can be bought from here as part of the Save the World edition bundle: https://store.steampowered.com/app/1167680/Orbital_Bullet__The_360_Roguelite/  1. This is Madness2. Bullets per Minute3. Vortex Theory The Sausage Factory 334 was edited by Chris O'Regan The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators. Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.

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