Josh Sawyer (Fallout: New Vegas, Pillars of Eternity) joins us to discuss Obsidian'sย historical, narrative-driven adventure game Pentiment. We chat about text boxes as game feel, creating hard player choices that don't feel bad,ย and putting yourself in your art.
Show Notes:
Pitching a 16th Century Murder Mystery - AIAS Game Maker's Notebook
So where *is* Tassing, actually? (Tumblr post)
๐ 2022-12-08 01:30 / โ 01:45:57
๐ 2022-11-20 01:19 / โ 01:29:36
๐ 2022-11-05 00:36 / โ 01:12:26
๐ 2022-10-21 18:00 / โ 01:11:23
๐ 2022-10-04 18:39 / โ 02:00:57