We're joined by Anne Austin and Nate Austin of Worldwalker Games to explore their charming myth-making tactical RPG, Wildermyth. We dig into the challenges of procedural storytelling, clever ways of handling time passage and death, and capturing a tabletop feel without the table.
Show notes:
AI-Driven Dynamic Dialog through Fuzzy Pattern Matching
📆 2021-08-27 20:56 / ⌛ 01:19:00
📆 2021-08-13 19:07 / ⌛ 01:36:53
📆 2021-07-30 18:00 / ⌛ 02:12:37
📆 2021-07-16 18:00 / ⌛ 01:04:51
📆 2021-07-02 18:00 / ⌛ 01:26:42