We chat to our own Zach Gage about his 2016 spacefaring strategy game Tharsis, from its roguelike and tabletop influences, to promoting player narrative, to the psychology of randomness. Plus first impressions of Twinfold and Below!
Some things we mentioned:
The Systems Design of Tharsis
Let's Get Physical: Lessons From the Real World
How to win Tharsis
📆 2018-12-06 18:30 / ⌛ 01:30:17
📆 2018-11-15 18:00 / ⌛ 02:00:53
📆 2018-11-01 17:30 / ⌛ 01:25:04
📆 2018-10-18 17:45 / ⌛ 01:26:28
📆 2018-10-04 17:45 / ⌛ 01:22:38