1:35 - Introducing Sandi Metz
6:15 - The book writing process and the speech writing process
17:30 - Flow of POODR
21:35 - Why design is for everyone
24:20 - The fear of writing a book: Am I really an expert?
27:00 - Breaking the rules
34:00 - Cheat sheets, screencasts, and diagrams for POODR
42:00 - Topics beyond POODR
45:20 - Why Sandi loves Rails
51:05 - How long will Rails last?
55:30 - When should you begin introducing design?
1:01:00 - Working with an Inheritance interface
1:06:30 - Rules for testing
1:14:45 - Well-tested objects without well-tested interactions
1:18:45 - Sandi’s rules for coding and breaking them
1:26:15 - Having too many small objects versus having too big objects
“The Deep Synergy Between Testability and Good Design” Speech by Michael Feathers (James)
Endless Space game on Steam (James)
Board games: Lords of Waterdeep, Love Letter, Eminent Domain (James)
George Takai’s episode on the Penn’s Sunday School podcast (Avdi)
Hardcore History podcast by Dan Carlin (Avdi)
Infinite Monkey Cage podcast by BBC Radio 4 (Avdi)
Marked App (Josh)
Herman Miller Aeron chair (Charles)
Bubble Timer (Sandi)
Gutter Cleaning Robot (Sandi)
Special Guest: Sandi Metz.📆 2013-01-02 17:00 / ⌛ 01:06:25
📆 2012-12-26 17:00 / ⌛ 01:06:11
📆 2012-12-19 18:00 / ⌛ 01:03:24
📆 2012-12-12 17:00 / ⌛ 01:08:18
📆 2012-12-07 08:00 / ⌛ 00:00:44