Rob and Jason are joined by Nicolas Guillemot to discuss the ongoing work of the GameDev and Low Latency C++ Study Group.
Nicolas Guillemot started studying C++ and OpenGL to make games, and fell in love with them. He enjoys participating in game jams, and has had the opportunity to work in some game development studios: Inlight Entertainment, and Electronic Arts. He is currently taking a break from finishing a bachelor's in software engineering to work at Intel, doing mostly graphics-related work to help game developers take advantage of Intel GPU features.
📆 2015-08-14 04:53 / ⌛ 00:44:28
📆 2015-08-07 13:27 / ⌛ 00:49:33
📆 2015-07-24 17:14 / ⌛ 00:59:02
📆 2015-07-09 05:56 / ⌛ 00:51:01
📆 2015-07-02 05:03 / ⌛ 00:52:26