1: Concurrency – Multithreading
Laws of Newtonian mechanics don't make sense as we get closer to the speed of light. Laws of serial execution are useless once we enter the world of concurrency.
In this episode we'll define concurrency and talk about why is it hard to write concurrent programs. With the help of Daniel and Steve we'll explore tools that are there in Clojure and Rust to help engineers deal with multiple threads of execution.
Host: Andrey Salomatin https://twitter.com/flpvsk
## Guests ##
* Daniel Higginbotham
http://www.flyingmachinestudios.com/
https://twitter.com/nonrecursive
* Steve Klabnik
http://www.steveklabnik.com/
https://twitter.com/steveklabnik
IRC: steveklabnik
## Recommended Reading ##
* Clojure for the Brave and True, Daniel Higginbotham
Online: http://www.braveclojure.com/concurrency/
Chapter about concurrency: http://www.braveclojure.com/concurrency/
Amazon: http://amzn.to/1UOB49u
* Java Concurrency in Practice, Brian Goetz http://amzn.to/1PVlDbm
* Rust Documentation: https://www.rust-lang.org/documentation.html
## Projects to Check Out ##
* intermezzOS
intermezzOS is a teaching operating system, specifically focused on introducing systems programming concepts to experienced developers from other areas of programming.
https://intermezzos.github.io
Issues:
https://github.com/intermezzOS/book/issues
https://github.com/intermezzOS/kernel/issues
## Music ##
Mid-Air!
https://soundcloud.com/mid_air
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