The Sausage Factory

The Sausage Factory Episode 194: Abyssal Arts

The Sausage Factory

Chris O'Regan talks to Keaton White of Abyssal Arts about how City of the Shroud was developed. Tactical RPGs normally have a turned based system, but Abyssal Arts decided the toss that aside and make a real time strategy game that also has a persistent universe. Show host Chris ORegan first saw this amazing game at EGX Rezzed and just had to have the developers on as guests to chat about it. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/180728_TSF_Episode193.mp3   Edited by Chris O'Regan

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