Lazy Devs


Episodes

Title Duration Published Consumed
Making an Advanced Shmup #81 - Gameplay Prototype - Pico-8 Hero 2024-05-09 20:06
A Tool to Port #Pico8 Games to #Picotron 2024-04-14 16:09
Making an Advanced Shmup #80 - Bullet Origin - Pico-8 Hero 2024-04-12 10:22
A Better #Pico8 Waveform Editor 2024-04-08 15:07
Making an Advanced Shmup #79 - Cancel & Seal - Pico-8 Hero 2024-04-04 15:42
Introduction to Picotron 2024-03-25 09:16
PICO-8 0.2.6 | RELEASE OVERVIEW 2024-03-23 10:09
Making an Advanced Shmup #78 - Shadows - Pico-8 Hero 2024-03-20 18:14
Making an Advanced Shmup #77 - Cutoff and Deadzone 2024-03-14 21:32
Making an Advanced Shmup #76 - Editor Upgrades 2024-02-28 23:07
Making an Advanced Shmup #75 - Ground Enemies 2024-02-21 16:34
Making an Advanced Shmup #74 - Better Targeting 2024-02-15 11:04
Making an Advanced Shmup #73 - Enemy Mirroring 2024-02-08 19:51
Making an Advanced Shmup #72 - Schedule Revamp 2024-01-31 10:38
Making an Advanced Shmup #71 - Workflow Test - Pico-8 Hero 2024-01-24 13:57
Making an Advanced Shmup #70 - Autosave - Pico-8 Hero 2024-01-17 15:55
New Pico-8 wrapper for Onion OS! Is it good? 2024-01-11 15:32
Making an Advanced Shmup #69 - Music - Pico-8 Hero 2024-01-10 19:36
Making an Advanced Shmup #68 - Schedule Trails - Pico-8 Hero 2024-01-03 14:54
Making an Advanced Shmup #67 - Trails Export - Pico-8 Hero 2023-12-27 12:25
Making an Advanced Shmup #66 - Pattern Reintegration - Pico-8 Hero 2023-12-23 00:00
Making an Advanced Shmup #65 - Combining Patterns - Pico-8 Hero 2023-12-21 11:33
Making an Advanced Shmup #64 - Mirror Spread - Pico-8 Hero 2023-12-16 16:25
Making an Advanced Shmup #63 - Burst - Pico-8 Hero 2023-12-13 13:57
Making an Advanced Shmup #62 - Spread - Pico-8 Hero 2023-12-10 22:07
Making an Advanced Shmup #61 - Pattern UI - Pico-8 Hero 2023-12-06 12:22
Making an Advanced Shmup #60 - Bullet Designs - Pico-8 Hero 2023-12-02 15:15
The Design of ZeroRanger - Interview with System Erasure 2023-11-26 11:56
The Design of Schildmaid MX - Interview with HitP Studio 2023-11-18 11:06
The Design of Bullet Sorceress - Interview with Charlene Excelsia 2023-11-11 12:11
The Design of Blue Revolver - Interview with Danbo 2023-11-04 11:25
Pico-8 Colors Smash or Pass #pico8 #gamedev 2023-11-02 12:37
The Design of Gunvein - Interview with Boghog 2023-10-28 17:09
Pico-8 Color Tier List #pico8 #gamedev 2023-10-26 10:56
14000 Subscriber Q&A 2023-10-24 20:20
Powkiddy RGB30 | HARDWARE REVIEW 2023-10-19 12:55
Making an Advanced Shmup #59 - Bullet Patterns - Pico-8 Hero 2023-09-30 21:27
Making an Advanced Shmup #58 - Boss Brain - Pico-8 Hero 2023-09-27 12:33
Making an Advanced Shmup #57 - Enemy Follow - Pico-8 Hero 2023-09-23 16:03
Making an Advanced Shmup #56 - Enemy Snake - Pico-8 Hero 2023-09-20 20:20
Making an Advanced Shmup #55 - Enemy Turnaround - Pico-8 Hero 2023-09-17 14:45
Making an Advanced Shmup #54 - Brain Goto - Pico-8 Hero 2023-09-14 11:20
Making an Advanced Shmup #53 - Simple Attacks - Pico-8 Hero 2023-09-09 11:34
Making an Advanced Shmup #52 - Brain Metadata - Pico-8 Hero 2023-09-06 08:47
Making an Advanced Shmup #51 - Brain Preview - Pico-8 Hero 2023-09-02 20:45
Making an Advanced Shmup #50 - Brain Editor - Pico-8 Hero 2023-08-31 10:49
Making an Advanced Shmup #49 - Making Brains - Pico-8 Hero 2023-08-26 21:11
Making an Advanced Shmup #48 - Enemy Behavior - Pico-8 Hero 2023-08-24 10:44
Making an Advanced Shmup #47 - Dropdown - Pico-8 Hero 2023-08-20 20:38
Making an Advanced Shmup #46 - Clicking Enemies - Pico-8 Hero 2023-08-16 14:20
Making an Advanced Shmup #45 - Mouse UI - Pico-8 Hero 2023-08-12 15:46
Making an Advanced Shmup #44 - Timeline - Pico-8 Hero 2023-08-10 23:49
Making an Advanced Shmup #43 - Schedule Preview - Pico-8 Hero 2023-08-05 17:35
Lazy Dev Log 24 - July 2023 2023-08-01 14:03
Making an Advanced Shmup #42 - Schedule Editor - Pico-8 Hero 2023-07-29 20:33
Making an Advanced Shmup #41 - Spawn Schedule - Pico-8 Hero 2023-07-26 18:44
Making an Advanced Shmup #40 - Death - Pico-8 Hero 2023-07-22 19:31
Making an Advanced Shmup #39 - Hitbox Editor - Pico-8 Hero 2023-07-19 17:51
Making an Advanced Shmup #38 - Collision System - Pico-8 Hero 2023-07-15 19:40
Making an Advanced Shmup #37 - Enemy Database - Pico-8 Hero 2023-07-12 11:50
Making an Advanced Shmup #36 - Animation System - Pico-8 Hero 2023-07-08 19:07
Making an Advanced Shmup #35 - The Wall - Pico-8 Hero 2023-07-05 11:48
Making an Advanced Shmup #34 - Robustness - Pico-8 Hero 2023-07-01 20:07
Making an Advanced Shmup #33 - Sprite UI - Pico-8 Hero 2023-06-28 13:27
Making an Advanced Shmup #32 - Sprite Editor - Pico-8 Hero 2023-06-24 09:16
Making an Advanced Shmup #31 - Adding Data - Pico-8 Hero 2023-06-21 12:42
Making an Advanced Shmup #30 - Keyboard - Pico-8 Hero 2023-06-17 10:10
Making an Advanced Shmup #29 - Tool UI - Pico-8 Hero 2023-06-14 13:16
Making an Advanced Shmup #28 - Table Export - Pico-8 Hero 2023-06-10 09:43
Making an Advanced Shmup #27 - Custom Tools - Pico-8 Hero 2023-06-03 16:30
Making an Advanced Shmup #26 - Splash - Pico-8 Hero 2023-05-31 20:39
Making an Advanced Shmup #25 - Collisions - Pico-8 Hero 2023-05-27 09:40
Making an Advanced Shmup #24 - Bullets - Pico-8 Hero 2023-05-24 13:18
Making an Advanced Shmup #23 - Enemies - Pico-8 Hero 2023-05-20 09:27
Making an Advanced Shmup #22 - Split 2D - Pico-8 Hero 2023-05-18 01:50
Making an Advanced Shmup #21 - Symmetry - Pico-8 Hero 2023-05-13 22:42
Making an Advanced Shmup #20 - Sprite System - Pico-8 Hero 2023-05-10 16:55
Making an Advanced Shmup #19 - State Machine - Pico-8 Hero 2023-05-06 12:25
Making an Advanced Shmup #18 - First Prototype - Pico-8 Hero 2023-05-03 09:50
Making an Advanced Shmup #17 - Tilemap Design - Pico-8 Hero 2023-04-29 11:55
Making an Advanced Shmup #16 - Side-Scrolling - Pico-8 Hero 2023-04-26 20:41
Making an Advanced Shmup #15 - Sparks - Pico-8 Hero 2023-04-22 21:51
Making an Advanced Shmup #14 - Blob Color - Pico-8 Hero 2023-04-19 12:13
Making an Advanced Shmup #13 - Blob Animation - Pico-8 Hero 2023-04-16 12:05
Making an Advanced Shmup #11 - Dithering - Pico-8 Hero 2023-04-08 09:50
Making an Advanced Shmup #12 - Blob Grapes - Pico-8 Hero 2023-04-08 09:50
Making an Advanced Shmup #10 - Explosions - Pico-8 Hero 2023-04-05 10:09
Making an Advanced Shmup #09 - Better Shooting - Pico-8 Hero 2023-04-01 14:51
Making an Advanced Shmup #08 - Shooting - Pico-8 Hero 2023-03-30 09:45
Making an Advanced Shmup #07 - Banking - Pico-8 Hero 2023-03-25 11:40
Making an Advanced Shmup #06 - Smooth Movement - Pico-8 Hero 2023-03-22 19:01
Making an Advanced Shmup #05 - Movement - Pico-8 Hero 2023-03-18 14:05
Making an Advanced Shmup #04 - Modular Scrolling - Pico-8 Hero 2023-03-16 10:10
Making an Advanced Shmup #03 - Scrolling - Pico-8 Hero 2023-03-11 10:01
Making an Advanced Shmup #02 - Performance - Pico-8 Hero 2023-03-08 16:09
Making an Advanced Shmup #01 - Mock-Ups - Pico-8 Hero 2023-03-04 10:22
ShmupWords - A Visual Glossary of Shoot 'em Ups 2023-02-12 10:25
Picotron Playground | FIRST LOOK 2023-01-06 22:44
PICO-8 0.2.5 | RELEASE OVERVIEW 2022-12-24 08:39
Shape of Mind - Day 18 FINAL! - AGBIC Jam 2022 Livestream (Pico-8) 2022-12-01 17:18
Shape of Mind - Day 17 - AGBIC Jam 2022 Livestream (Pico-8) 2022-11-30 09:47
Shape of Mind - Day 16 - AGBIC Jam 2022 Livestream (Pico-8) 2022-11-29 10:03
Shape of Mind - Day 15 - AGBIC Jam 2022 Livestream (Pico-8) 2022-11-28 12:09
Shape of Mind - Day 14 - AGBIC Jam 2022 Livestream (Pico-8) 2022-11-26 09:40
Shape of Mind - Day 13 - AGBIC Jam 2022 Livestream (Pico-8) 2022-11-25 12:01
Shape of Mind - Day 12 - AGBIC Jam 2022 Livestream (Pico-8) 2022-11-24 10:44
Shape of Mind - Day 11 - AGBIC Jam 2022 Livestream (Pico-8) 2022-11-23 09:17
Shape of Mind - Day 10 - AGBIC Jam 2022 Livestream (Pico-8) 2022-11-22 09:15
Shape of Mind - Day 9 - AGBIC Jam 2022 Livestream (Pico-8) 2022-11-21 12:08
Shape of Mind - Day 8 - AGBIC Jam 2022 Livestream (Pico-8) 2022-11-20 23:04
Shape of Mind - Day 7 - AGBIC Jam 2022 Livestream (Pico-8) 2022-11-19 14:44
Shape of Mind - Day 6 - AGBIC Jam 2022 Livestream (Pico-8) 2022-11-18 13:05