Go Time: Golang, Software Engineering

Go Battlesnake Go!

Go Time: Golang, Software Engineering

In the past decade a variety of games have emerged where players need to create an AI to play the game rather than play the game directly. In this episode we speak with the creator of one of those games - Battlesnake. Brad Van Vugt joins us to talk about building a game engine using Go, making programming games easier for beginners to get started with, the long term vision for games like Battlesnake, and more.

Next Episodes



Go Time: Golang, Software Engineering

Event-driven systems @ Go Time: Golang, Software Engineering

📆 2021-05-13 18:00 / 01:11:04



Go Time: Golang, Software Engineering

Building startups with Go @ Go Time: Golang, Software Engineering

📆 2021-04-29 17:45 / 01:10:30