Gil and Geoff are pleased to welcome guest Isaac Shalev to discuss the idea of Design Patterns for tabletop games. What are Design Patterns, and how are they helpful? What are some examples?
Duration: 1:08:34
📆 2018-04-01 13:00 / ⌛ 00:05:41
📆 2018-03-25 13:00 / ⌛ 01:05:45
📆 2018-03-11 12:00 / ⌛ 01:18:33
📆 2018-03-04 16:00 / ⌛ 00:05:59
📆 2018-02-25 13:00 / ⌛ 01:20:23