In this classic GameTek, Geoff interviews Gil Hova, who designed the game Prolix, about the different concerns in designing a word game versus other genres of games.
Duration: 26:35
📆 2013-04-21 13:00 / ⌛ 01:04:09
📆 2013-04-14 17:08 / ⌛ 00:06:55
📆 2013-04-07 13:00 / ⌛ 01:00:55
📆 2013-03-31 13:00 / ⌛ 00:08:57
📆 2013-03-24 12:00 / ⌛ 01:13:11