Andrea Roberts of Wonderbelly Games talks to us about her brand-new bouncy dungeon crawler Roundguard! We discuss physics as a system of uncertainty, combining Peggle with a roguelike formula, andΒ using that formula to create player friendliness.
Things we discussed:
A Guide to Proc Gen Practitioners
That's the Way the Ball Bounces: Using Physics to Manifest Chance in Roundguard
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